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Written by as
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Thursday, 06 March 2008 |
Latest stable binary XviD-1.1.2-01112006.exe (628kb) XviD-1.1.2 final build. Changelog: Xvid-1.1.2-01112006: - {core}: Fixed bug when frame-drop (N-VOP) feature is used in combination with packed B-frames - {core}: Fixed potential crash on AMD64/EMT64 architecture. - {core}: Fix for visual_object_verid vs. video_object_layer_verid problem. - {core}: Ensure intervening bytes are preserved in BitstreamInit() - {vfw}: Prevent segfault when encoding application calls compress_end with NULL codec context - {vfw}: Profile definitions updates.
Xvid 1.1.2 fixes also a bug with unaligned bitstream buffers still present in Xvid 1.1.1.
Old 1.0-tree stable binary XviD-1.0.3-20122004.exe (621kb) Available for download for historical reasons.
Latest unstable binary XviD-1.2.-127-25022006.exe (630kb) Changelog to XviD-1.1: - {core}: New experimental SMP support. - {core}: Trellis improvements (according to sysKin). - On uniprocessor machines set number of threads to 0!
Latest standalone decoder DirectShow filter (installer) XviD-Dec-1.0-Beta3.exe (166kb) Changelog (27.12.2003): - Updated to latest CVS decoding support.
XviD-Decoder-1.2.-127.exe (404kb) Changelog (08.01.2006): - Updated the codebase to Version 1.2-127. - Experimental: it works for me. Please report results!
Used source (plain CVS snapshot) xvidcore-1.0.3.zip (720kb) xvidcore-1.1.2.tar.gz (723kb) xvidcore-1.2.-127-250206.zip (861kb)
Latest documentation Since all the documents that I created and nice people translated are completely outdated in the meantime, I decided to take them offline. There is still the helpfile within my binaries which consists of the "XviD Options Explained v1.3". Read it to get a first insight into the XviD VfW setup.
About XviD is an open source MPEG4 codec for educational purposes only. It is developed by the XviD team. I don't know if it's illegal to have a binary distribution as well, so with downloading it you agree to keep me free of any legal issues. This binary is _just for testing the code_ and to improve it, as we can't figure every situation out ourselfes. Thanks for respecting this! :)
I got involved in XviD development in january 2002, where XviD lacked a real internal curve compression algorithm for 2 pass encoding mode. That's where I started helping to modify those algorithms in a more nandub-like manner. Since then I help where I can in development.
If you have further questions or need some hints, visit Doom9's forum, we'd like to help you out there and have many advanced topics discussed already, so it's an interesting place to dig up information you want to know about XviD!
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Last Updated ( Thursday, 06 March 2008 )
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